In the 1970s computers went from huge, expensive and difficult to cute, affordable and fun. Our world emerges from that transformation.
NYU professor Dr. Laine Nooney studies the culture of computing – its origins and how it became both “domestic”, as it entered the home, and “personal” – as it entered our lives.
While video games have only been around for about 40 years, games themselves are as old as humanity because we learn about the world by playing with it, finding the ‘wiggle room’ in every system – social or mechanical – that we encounter. Indy games pioneer and author Eric Zimmerman understands games and the culture of play so well he can tell us where it’s all going – and how we’ll get there.
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