A Brief History of the Metaverse: VIRTUALLY EVERYONE

In the 2010s, VR roared back into life with Oculus, Vive, WebGL and Hololens. Minecraft, Roblox and Fortnite gave millions a deep drink of the potential of the Metaverse. Facebook – renamed Meta – bet the house on the Metaverse. Where is the Metaverse headed? We hear insights from forty years of experts.

Watch “3 Dreams of Black”, the amazing interactive music video, created in WebGL. (Requires Google Chrome.)

Read “Nonny de la Peña and the power of Immersive Storytelling”

Is Meta Horizons a success? Many recent reports indicate otherwise.

Here’s Tony’s closing poem, “The Mirror”.

A Brief History of the Metaverse: DIY Metaverse

Tony and Mark – supported by a global community of technologists, enthusiasts and dreamers – brought 3D to the brand-new Web with VRML. This episode features Owen Rowley, Neil Redding, Linda Jacobson, Brian Behlendorf, John McCrea, Coco Conn — and Neal Stephenson.

Read the interview with Jaron Lanier in MONDO 2000 issue 2 that changed Mark’s life.

Homebrew VR“, written by Linda Jacobson, in WIRED magazine, issue 1.

Use Windows? Have a play with ‘Labyrinth’, the world’s first 3D Web browser, here. You can explore the ‘Cyberbanana’ – and ‘Daniel’s Room’, the first public demonstration of VRML, for SIGKIDS 1994.

“Coco’s Channel” a WIRED article about Coco Conn’s work creating SIGKIDS. Read it here.

Read ‘Cyberspace’, the paper describing VRML that Mark presented at the First International Conference on the World Wide Web.

Read the VRML 1.0 spec here.

A gallery of wonderful images from VERGE (thanks to Linda Jacobson for these!)

At the end of the episode, Neal Stephenson recounts the story of a panel he sat through – which inspired him to write Snow Crash. Read it here

A Brief History of the Metaverse: Military Metaverse

In our second episode, co-hosts Mark Pesce and Tony Parisi discover that the technology behind the Metaverse has its origins in the darkest days of the Cold War. This ‘Military Metaverse’ gave birth to the Internet, transforming warfare – and, a generation later, online gaming. Dr. Michael Zyda explains how he forged the connection between deep military tech – SIMNET – and the latest online games.

JCR Licklider – “Lick” to his friends and colleagues – is little-known but absolutely an essential figure in the development of modern computing.

Ivan Sutherland is probably the most influential computer scientist, full stop.

Here’s a video of Ivan Sutherland giving a demo of ‘Sketchpad’ the first interactive computer drawing program.

Bob Taylor is largely unknown outside the small community of individuals involved with the early Internet – but his work is profoundly influential.

Here’s an interview with Bob Taylor, talking about the origins of the Internet

Here’s an excellent documentary on the recreation of the “Battle of 73 Easting” – the first tank battle captured in real-time, then simulated endlessly using SIMNET.